
Did World of Warcraft lack content when it first launched?
As everyone knows, WoW has become a MMORPG juggernaut and possibly (IMHO) the birth of the modern internet troll as it drew in millions of new fans into the genre, but did it start out that way. As the market is saturated with companies trying to grapple with the success of WoW’s MMO formula, each release is lauded as a failure as soon as they launch. My question is how was WoW received when it FIRST launched? What were the problems and complaints that went along with it? Please post sources if you have them.
Any sources of information?
Before WOW was Everquest. When WOW first started there were bugs… but no more bugs than Everyquest had daily due to “new” revisions and changes. WOW took the best parts of Everquest and expanded on them. When WOW went live they drew most of their crowd from other games like Everquest and the like. Because WOW had far superior game play than the competitors they blew up big almost overnight. They had more and richer content on their first day of go live than EQ had on that same day after being live for a couple years. So, to shorten the answer… NO. WOW did not lack content when they first launched. But they had less content than they have now (of course).
